March 31, 2016
Vuforia is coming to HoloLens this Spring
Vuforia introduces an important new capability to HoloLens – the power to connect experiences to specific things in the environment.
This was demonstrated live this morning at Build in a keynote by Steven Guggenheimer, Microsoft Corporate Vice President and Chief Evangelist. The demo was triggered off of a sales brochure and showcased a 3D visualization of a Caterpillar® Multi-Terrain Loader. First, a Surface tablet was used to produce a small-scale visualization on the brochure. Next, HoloLens was used to transport the loader to the stage where it could be observed and configured at actual size.
Watch the demo and read the press release.
With Vuforia, you’ll be able to build a Universal Windows Platform app that will work on Windows 10 devices – start development on a Surface Pro tablet and then bring your app to HoloLens.
March 9, 2016
Vuforia 5.5 – Available Now
Check out what’s new.
Support for Metal is here! Now your iOS apps can take advantage of the improved performance provided by Metal, Apple's low-level graphics and compute API.
The new device tracker makes it simple to add a full screen VR experience to your existing AR app. Whether you are using a viewer or doing handheld VR, use it to create apps that track your rotation without the need for a target. Learn more.
In Unity, you can now use the Mixed Reality Controller to easily move between AR and VR experiences on devices and viewers. Learn more.
Get better calibration results with the improved Vuforia Calibration Assistant on see-through digital eyewear devices such as the ODG R7 and Epson BT-200. Learn more.
New Unity Sample Apps
The Unity sample apps have been updated to use the latest UI programming standards and best practices. That means less code and that it’s easier than ever to get started with Vuforia.
The new SDK is available now - download today!
NOTE: Pricing plans remain unchanged for Vuforia 5.5. However, the watermark behavior for the Starter Plan has been changed. The watermark will now appear persistently in the Starter Plan and can be removed by purchasing a license. See the full range of licensing options to suit your needs.
January 28, 2016
Vuforia for Enterprise
Today at ThingEvent, we announced two new Vuforia features for the enterprise.
With support for Windows 10, you’ll be able to target a new generation of Windows 10 devices, including Microsoft’s Surface Pro 4 and Surface Book. You can continue to use Unity to build a single cross-platform app that will run on iOS, Android and now Windows 10 devices, or add Vuforia to an existing app with Microsoft Visual Studio.
VuMark™ – The next generation bar code
AR apps must deliver unique experiences on a wide range of things, such as machinery and manufactured products. The VuMark provides a universal solution that can deliver a unique AR experience on any object, while allowing the design freedom for a custom look and feel. The VuMark also provides a simple method for encoding data such as a URL or a product serial number, and overcomes the limitations of existing bar code solutions that do not support AR experiences and can detract from a product’s appearance.
Support for Windows 10 and the VuMark will be publicly available this Spring.Apply for Early Access today
December 22nd, 2015
See THINGS in a whole new way
Register to attend ThingEvent, a worldwide virtual event where PTC will share its
vision for Vuforia in the enterprise and unveil upcoming Vuforia features. Join the
livestream on January 28 to see THINGS in a whole new way.
November 3rd, 2015
Full Speed Ahead
Today marks a major milestone for the Vuforia team as we move to our new home at PTC Inc. PTC has an amazing vision for connecting the digital and physical worlds, and we couldn't be happier to join them! Check out the press release to learn more.
With your support, Vuforia has become the industry leading AR platform - with 10s of thousands of apps, and 100s of millions of app installs. Wow!
Well, we are just getting started. And we are more excited than ever as we increase our focus on changing the way people work. In addition to the way they play, shop and learn.
We have big plans for the future and you are part of them. We need your creativity, intelligence and innovation to realize the potential of AR together.
Full speed ahead.
July 29, 2015
Try it On: Vuforia 5
Ready to take your apps to eyewear? Now you can! Vuforia 5 introduces support for mixed reality and all-new digital eyewear. Now you can combine AR and VR to develop even more immersive experiences and build apps for exciting new digital eyewear devices.
For those of you eager to work with AR and VR, we've made it easy to use Vuforia with the Google Cardboard and Oculus Mobile (Gear VR) platforms to build mixed reality apps. You can use AR to attach a virtual experience to a product, or invite users to explore the outside of a product in AR and then get an inside look in VR. Vuforia also gives you a way to unlock additional VR content by scanning a target.
Natural Interactions with Virtual Buttons
User interaction for head worn digital eyewear isn't always intuitive so we wanted to give you a way to control the AR experience with your hands. With Vuforia, you can create virtual buttons that provide navigation and enable interaction with objects such as products and print media.
Hands-Free Apps for Enterprise
Enterprises need instructional apps that allow workers to remain hands-free while viewing digital content aligned to the real world. Vuforia lets you overlay 2D and 3D content while providing precise alignment so you can create valuable apps for assembly, inspection, repair, or training. Vuforia currently supports the Epson Moverio BT-200 and the ODG R-6. We're also proud to deliver optimized performance on devices featuring Qualcomm® Snapdragon™ processors like the ODG-R7 (available for pre-order).
The new SDK is available now – download today!