Hello everybody.
Our group has been working on integrating the Vuforia SDK with the GameKit game engine for our senior CS project. We have posted our work to GitHub should anybody be interested. You can check out our code at:https://github.com/airgames/vuforia-gamekit-integration
Once you pull from our GitHub:cd /Gamekit./configure-andoid <new directory you will be creating>cd <previously created directory>make
This process will setup/install GameKit and ultimately create the libogrekit.so file which can be linked within your android applications. After making any changes to Gamekit, make sure you call make within the newly created directory again, and move the updated libogrekit.so file into your project. i.e.
copy:/Gamekit/Samples/AndroidDemo/Demo/libs/armeabi-v7a/libogrekit.sointo:/ImageTargets/build/lib/armeabi-v7a/
the ImageTargets directory is a folder containing an eclipse project demonstrating the integration.
*******Note, our project was set up under OSX and requires CMake to be installed.
Thank you.-Team AiR Games
Vuforia integration with GameKit
Hi, can anyone explain to me about the installation of the GameKit please.
I don't understand abot this two lines:
Vuforia integration with GameKit
Good work :)!
Vuforia integration with GameKit
Could you talk me how use these sources?