By werther
on Fri, 05/23/2014 - 20:28
Hi guys!
I ve browsed the forum but havent found any satisfying solution on how to replace 3D model with another 3D model in ImageTargets project. A lot of you managed to do this somehow, so could you pls tell me (or show a sample) which exact steps are needed to do it ?
Thanks a lot.
Replace 3D model with different 3D model
@linguanting,
gl_FragColor = texture2D(texSampler2D, texCoord);
Replace 3D model with different 3D model
you saved my life again !
this looks more better, I think I have to revise some texture detailed, and thank you again
Replace 3D model with different 3D model
A lot nicer indeed !
Replace 3D model with different 3D model
Thank you so much !!! that what i was looking for :D