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Multiple Area Target

Hello!

 

I have four pointcloud, that I created with an IPad Pro. I loaded the unitypackage and positioned them. I also created an MultiArea GameObejct and subordinated the seperate scans.

It is a longer hallway and there are text fields all over the scans. After trying my application on my cellphone, I regognized that the phone can only orientate in the Area Target, that I choose as World Center Mode for the ARCamera. In all the other scans my position can not be determined and the text fields are not on the correct positon.

 

Is it possible to make every pointcloud to the basic for orientation? That the cellphone can orientate and positioning in the entire hallway and use the envirement for position the text fields and not just one scan?

 

Hope that you understand my problem and help me as fast as possible.

 

Greetings!

 

 

Hey there,

 

Are you saying that your app, with the MultiArea script, can only recognize and track 1 of the 4 Area Targets?

Also additional information such as your versions (platform, SDK, etc.) would be helpful.

 

Kind regards,

Hello!

Yes, thats exacly the problem. Only the target that I selected as "World Center Mode" is recognized. But I want that all four Area Targets will use for tracking.

Can you help me with this?

 

Hello!

I would be very grateful for a prompt reply. I need this response for continue my working and this is very important for the thesis at university!

 

Best regards!

Hey!

Yes, all four area targets are activated. And it could not be the problem with little features because there is enought to recognize.

loing

Thu, 11/03/2022 - 07:13

In reply to by loing

And in the console there isn't a error or warning. But I know that there sometimes was something that the target isn't obsesses or something like this. But at the moment the error isn't there.

 

Hey there,

 

I'd be able to share a video of my current project with you. Please allow me 1-2 days to create that. I think that would be of help for you and others to see if there are any issues with your project, compared to mine.

Thanks.

 

Hey there,

 

Going through my project again I wanted you to possibly check the status for all Area Targets. This can be done, for example, to output the status in some debug UI. 

Hello!

 

Do you have any ideas how I can fix my problems? It is really important for me and my thesis in University.

 

Best regards!

Hey there,

 

Sorry for the late reply, but you should check out our article that elaborates on using Unity's NavMesh: https://library.vuforia.com/develop-area-targets/using-unitys-navmesh-navigation-area-targets.

 

Kind regards,