By capnj
on Wed, 06/20/2012 - 17:10
Hello, I'm having an issue with the QCARBehavior script. I'm am attempting to set the World Center Mode to "User" and assign a tracker for it. However, when I hit play (or build for that matter) the World Center Mode resets to "Auto".
Currently there are two Image Targets, one is supposed to be static, while the other can be manipulated in the 3D space that the static one provides. I did have this working earlier in the project. But then all of the sudden, this "reset" issue came up in my current implementation. Any thoughts?
Unity 3.5
Vuforia v1.5.9 iOS
Thanks n' yar.
CapnJ
Re: QCARBehavior - World Center Mode issue...
Re: QCARBehavior - World Center Mode issue...
Re: QCARBehavior - World Center Mode issue...