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3D model display problem

November 27, 2019 - 5:39am #1

In the project I used the v5-5-9 library. To display the model I use the glDrawArrays () method. I'm trying to upgrade to the new version v8-5-8. In the example ImageTargetsNative-8-5-8, I change the teapot model to my own, but the model is not displayed correctly.

How to fix it?

 

3D model display problem

November 28, 2019 - 12:51am #2

Hi,

Vuforia Engine handels only recognition and tracking. In our demos app we added the rendering part to showcase the features. In order to render your 3d model object you would need to code the rendering engine yourself.

I would advice to use Unity for quick iterations as Unity renders out of the box the augmentations.

Thank you.

Vuforia Engine Support

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