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3D Models

February 9, 2012 - 6:42am #1

I'm planning to use this AR SDK to integrate AR with an existent application built with Eclipse , so i'm not using Unity, so i will go for the OpenGL Approach.

1)Any good C/C++ library that you can recommend me to make the development easier?

2)I have seen that in the samples the models are being loaded from .h files, I'm really new models and OpenGL and I wanted to know if this files are being generated with 3D Studio Max, Maya or any other animation IDE?

3)Some exported models metadata have animations pre-loaded in them, is it possible to load this models with the animations on it?

Thank you!

Re: 3D Models

February 9, 2012 - 4:31pm #2

The sample code renders static models only. If you want to work with animated models I do recommend integrating a 3rd party rendering engine. We don't have any recommendations, I suggest searching the web for an OpenGL ES rendering engine for Android. It'd be best to find one that works with C++ (rather than Java) for easier integration and better performance.

There are a number of posts on this forum on exporting static models for use with OpenGL. I don't know of a 3D modeling program that exports OpenGL-ready arrays directly. Most users export to .obj and use a 3rd party script to generate the arrays. See this thread for one approach:


- Kim

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