Hi,
recently I updated my Vuforia project from Unity 2018 to 2019, so I can build a 64-bit app. That is because in the future, the app should be avaible in the goole play store.
I now created a internal test version of the app in the google play store console, but it seems that vuforia no longer works. The image targets are not recognized or the objects not spawned.
Any idead how to fix this?
Thanks in advance
Hi,
Regarding OBB, please go over following post: https://developer.vuforia.com/forum/faq/load-dataset-android-split-binary-obb
When dealing with OBB, it is important to first load the OBB file and only afterwards start Vuforia Engine. Going over your steps, it seems that his might be the issue.
More details are in the provided link.
Thank you.
Vuforia Engine Support