By tobiaso
on Mon, 04/20/2020 - 07:52
Hi,
recently I updated my Vuforia project from Unity 2018 to 2019, so I can build a 64-bit app. That is because in the future, the app should be avaible in the goole play store.
I now created a internal test version of the app in the google play store console, but it seems that vuforia no longer works. The image targets are not recognized or the objects not spawned.
Any idead how to fix this? Thanks in advance
Hi,
Hi,
Could you please help me with the below information:
1. Vuforia SDK?
2. Unity version?
3. Device on which you see the black screen?
4. Does it work in Play mode?
5. Does Vuforia initialize?
6. Do you see any errors in the console?
Hi,
Hi,
I fixed the issue. I had to create a script to load the files from the .obb file.
But now I got another issue:
Hi,
Hi,
Regarding OBB, please go over following post: https://developer.vuforia.com/forum/faq/load-dataset-android-split-binary-obb