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About android target platform using unity..

November 13, 2017 - 11:14pm #1

HI...

I`m using the vuforia unity plugin to create AR games.

Is it possible to run the android build in devices having OS less than Nougat 7.0.

If possible how?

Or else what is the remedy?

 

Thanks.

About android target platform using unity..

November 21, 2017 - 4:35pm #4

Hello again,

The minimum Android API level Vuforia supports is defined here https://library.vuforia.com/articles/Solution/Vuforia-Supported-Versions

I confirmed that this is accurate and was able to successfully build the Core Samples project in Unity 2017.2.0f3 with Vuforia 6.5 to a Galaxy S3 running Android 4.1.1. I had the Minimum API Level set to 4.1 with the Target API Level set to "Automatic (highest installed)."

Can you confirm that your minimum and target API levels are set correctly and try deploying again?

Thanks,

-Vuforia Support

About android target platform using unity..

November 20, 2017 - 2:20am #3

Hello,

Thanks for the reply, 

I`m a unity developer and i know where to set.

Actually your SDK for AR is supported for minimum API level 24 means the target Android OS is 7.0 and + but my target is 6.0 or less. 

Now my question is, when i set the target to 23 or less, while building It is showing error of target SDK version &  asking to set minimum 24.

So, How can i build an apk to run in Android 6.0 or less also. 

 

 

About android target platform using unity..

November 14, 2017 - 10:10am #2

Hello avinash018,

You can specify the minimum and target versions of Android OS in Player Settings -> Other Settings -> Identification.

Thanks,

-Vuforia Support

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