Unity Version: 4.3.0f4
Vuforia Unity: 2.8.7
I'm trying to create a project but the live preview doesn't work and shows a black screen, however inside the scene view in Unity the TextureBufferMesh ( Plan with the my camera ) shows.
This issue only accures when using the Andriod platform but works with iOS etc...
I get the error
ReadPixels was called to read pixels from system frame buffer, while not inside drawing frame. UnityEngine.Texture2D:ReadPixels(Rect, Int32, Int32, Boolean) WebCamImpl:GetPixels32AndBufferFrame(Int32) QCARManagerImpl:InjectCameraFrame() QCARManagerImpl:Update(ScreenOrientation, CameraDeviceMode, VideoModeData&) QCARAbstractBehaviour:Update()
Any suggestions? - I have tried a brand new/ clean project and imported Vuforia and still get the same issues.