By anaststam
on Tue, 07/11/2017 - 08:39
Hi all,
I've developed a simple AR application using the last version of Vuforia and Unity. While my app runs perfectly when I use the webcam of my desktop it does not run on my android device Samsung Galaxy S5 mini. The camera of my device opens but it does not recognize the printed target. Do you have any idea what's going wrong? Any help is appreciated.
Thank you in advance.
Hello anaststam,
Hello anaststam,
Someone else has recently posted a thread with issues on that device: https://developer.vuforia.com/forum/android/samsung-s5-mini-g800f
I'll respond there with any updates on the issue.
Thanks,
Hi, today i had the same
Hi, today i had the same problem(with vuforia 6.2.10 and unity 5.6.1) but now i got my app working. So i will tell you what i did hoping that help you to make your app working aswell.
i tested on 2 devices and got the results below:
I am facing the same issue.
I am facing the same issue. How did you solve it?
Hi,
Hi,
Please check the size of the target. When you create the Image target in Target Manager you need to set a width, this needs to the same as the physical target.
Hope this helps.
Vuforia Engine Support