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Banana solution

Pls, can anybody upload his/her, solution with working banana model or any kind of model except of the teapot ? I am trying to replace teapot model, but I am not successfull for almost 3 weeks now. I have read this forum many times, but no progress. Really frustrating.

You're sending the wrong matrix to the shader, you want to do this: [CODE] glUniformMatrix4fv(mvpMatrixHandle, 1, GL_FALSE, (GLfloat*)&modelViewProjectionScaled.data[0]); [/CODE] Also be sure to activate the right texture stage before binding your texture: [CODE] glActiveTexture(GL_TEXTURE0); glB