1.Create default new project
2. Place default ARCamera, delete MainCamera
3. Create ImageTarget, fill with sprite
4. Create any default object (sphere in such case), scale it to 0.1 xyz
Ok, target recognized, sphere starts to draw - but if we move device, we have a black-sphere shaped track after normaly rendered sphere. What's wrong?
The "examples" works correctly on this device.
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Any Ideas?