By Khoa1994
on Wed, 08/27/2014 - 21:13
When I load scene with the game object “AR Camera”, my screen goes black. All the UI elements appear normally. I use NGUI to create my GUI elements. My game runs fine on iOS (I tested run it on my iPod Touch). I disable both “Use 32-bit display buffer” and “Use 24-bit Depth Buffer” in the “Players Setting” but this doesn’t fix the issue.
I test run my game on the “HTC One” and “Nexus 5”. Both devices experience this problem.
Black screen when accessing Android camera.
I was having the same issue with my project. When the scene loads I have a second panel active showing a full screen help page that the user could then disable. I found turning that off by default (the user can tap the ?
Black screen when accessing Android camera.
How do you create a second panel that show a full-screen help page? Do you use NGUI? If you use NGUI, do you use the "Label" element?
Black screen when accessing Android camera.
I created a panel and attach label with the sprite that cover whole screen. When the user click on the label, it will dissapear. However, the screen is still black. Please see the attached image for details.
Black screen when accessing Android camera.
I fixed this issue: http://forum.unity3d.com/threads/vuforia-augmented-reality-black-screen-when-accessing-android-camera.265335/#post-1754546
Black screen when accessing Android camera.
I had the same problem, but redoing the migration steps didn't fix it for me. I found that rotating the screen caused the camera to turn on again.
So I added some code to run 1s after my app launches that calls the same code called when the orientation changes.
Black screen when accessing Android camera.
Thanks @scott5678,
I had the same issue with the black screen on an App currently in development.
Black screen when accessing Android camera.
Mine wasn't showing because of the lights, I removed them all but one and now it works.
Black screen when accessing Android camera.
I do not know if it is related or not but i have a black screen problem with vuforia and solved it with disabling the antialiasing
HI :) : i want to share my
HI :) : i want to share my case LOOK: