Hey guys I dont know it its a Android thing or a Unity Thing or a Vuforia thing but my AR app doesnt use the entire screen for the camera feed( See Picture attached) the model renders within the whole screen no problem but the small section for the camera isnt user friendly and i would like to use the whole screen. I downloaded the Vuforia package for unity and imported it and i didnt do anything with the scripts I just attached a 3D model to an image target which renders perfectly but the position of the camera feed on the screen is wrong. I would really appreciate some help on this.. Thank you
Camera Feed Positioned Wrong
If you're using 4.3, this is a known issue and you'll need to use an earlier version of Unity or wait for the next Vuforia Unity extension release which is due soon. Though there is a workaround available for iOS posted as a sticky in the Unity extension forum.
See the notice at the top of the forum.
Are you sure you want to delete this message?
Are you sure you want to delete this conversation?