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Change the model
By check
on Wed, 06/20/2012 - 17:12
Hi, i want to create one pop up window, and also write onclick(), for that, Anybody help me for my problem.
Hello check,
Please see the ImageTargets sample application for an example of creating a menu. In the sample app the menu is accessed by the Menu button on the Android phone however you can change this.
Hello check,
Can you post the code from your renderframe function in ImageTargets.cpp ? Does the augmentation go away when you move away from the marker or is it staying on screen?
Hi Peter,
[B]Here i attached the code which i modified.,
In ImageTarget.cpp[/B]
int lastTrackableId = -1;
JNIEXPORT void JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargetsRenderer_renderFrame(JNIEnv * env, jobject obj)
{
//LOG("Java_com_qualcomm_QCARSamples_ImageTargets_GLRende
Hi! I hope someone help me. I did the instructions as what stated here. But unlike most of you, my result was not as expected. My result was still a teapot but with the texture of the banana. I don't know what went wrong. I hope someone help me. Thank you.
Please make sure to run ndk-build to compile the native code before running your poject on the device. Also clean your project before bulding it again in eclipse.
Re: Change the model
Re: Change the model
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Re: Change the model
Change the model
Hello Check,
Change the model
Thanks for your response Peter,
Change the model
Hi! I hope someone help me. I did the instructions as what stated here. But unlike most of you, my result was not as expected. My result was still a teapot but with the texture of the banana. I don't know what went wrong. I hope someone help me. Thank you.
Change the model
Hello,
Please make sure to run ndk-build to compile the native code before running your poject on the device. Also clean your project before bulding it again in eclipse.
Thank you,
-Peter
Change the model
Hi Peter!
Thank you for your reply. As you said, I already done that a couple of times already. I've been doing that ever since.
I also removed the teapot.h and the syntax #include "Teapot.h" so that there will be no more teapot to show. BUT still, the shape