Hey, I'm digging in this issue for one week already,
I can export a 3d model (*.obj) using the obj2opengl script
No problem there,
BUT I don't know how to export the texture
I got several 3d softwares blender , 3d studio , Deep exploration
Looking for someone to help me export the texture so the opengl will wrap it on the object...
in 3d studio max i'm using render to texture and it doesn't work fine , i saw in this forums another post about this issue.
I know Kim said this is out of the scope , but i only need 2 things
A. What's the name of the SW you used to export teapot texture
B. What's the button name that does that
The rest i will figure out..
Please give me something to work with :p