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Cloud recognition for video

Hi,

What are the necessary steps for adding cloud recognition support for video playing app? I would like to play video when the image is scanned. Since I require adding images at a later point of time, cloud recognition is required. 

Is there any code reference available?

Thanks,

Binu Paul

AlessandroB

Sat, 06/22/2013 - 19:00

Hi, you can have a look at the CloudRecognition sample code and the VideoPlayback sample code, read and study them, and with a bit of patience you will be able to integrate the videos with the Cloud functionality; all the building blocks are there in the samples; 

Hi,

I am working on the integration of cloud recognition and video player applications. I was able to switch the cloud database to my own database using the keys. But I am having few doubts:

Hi,

I was able to merge the cloud + image target detection succesfully. I am working on the cloud + video integration. When the same method is followed, I am getting some errors from the following code block in the Videoplayback.cpp file.

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i have successfully integrated cloud reco AND VIDEO PLAYER ON IMAGE TARGET BUT IT IS LIMITED TO ONE VIDEO. i would like help doing multiple by attaching metadata to each cloud target which would contain a url to the video on my website. Please help.!

Hi!

I was able to do it by using the cloud Rceo as a starting point...then loading the video reco in.

copy the script attached from the video AR camera to the Cloud Reco camera which would give you video control eg start pause video etc.

Hi Al,

I was able to port the Unity based code to iOS also. But in iOS version, the video is not getting played on texture as expected. The video is played full screen and once playing is completed, the system returns to normal screen.