By planetarleta
on Thu, 07/06/2017 - 07:17
Hello, I just want some opinion. Initially I can display AR video in Android 4.2. But then after I added other things such as new image targets, 3d models, videos, when I try to play in Android 4.2 it crashes. Only when I try to play in Android 6 it can play. Does the amount of gameobject in a unity affects which android that it could play? Thank you. I'm using unity 5.6.1 and vuforia 6.2.1.