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debug camera check works fine, marketplace version does not

September 27, 2011 - 4:13am #1

I realize this is a problem related to the fact that the Android device has to get the camera settings from your server before it can initialize. However this is really causing us major headaches.
We have a commercial app using QCAR coming out on the 7th. I'm very concerned that there will be a significant number of customers who will not be able to experience the app due to this issue.
We've used Unity to build this app. It was a pleasant production experience. However the unreliability of the initialization process is a serious cause for concern.
If I had a question, it would be; Are you guys planning to do anything about this?

Re: debug camera check works fine, marketplace version does not

September 29, 2011 - 2:28pm #3

It looks as though a very clear wifi connection (or 3g or whatever) is needed when you launch the Release version of an app. I can't image why it'd be different, but the behavior feels different from production builds.

Re: debug camera check works fine, marketplace version does not

September 27, 2011 - 7:07am #2

Could you elaborate on the issue here? It sounds like your development builds were working, but you're having trouble with initialization of your release build? Are you using any Android licensing features?

We are looking at ways to improve the device settings download experience for future releases.

- Kim

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