How do I integrate frame markers in UNITY? I had seen the vuforia youtube tutorial and they drag and drop the 3D model onto the target marker. But what if I would like to have a frame marker that shows a carrot for example and then another frame marker is an apple, and when these 2 come close together it will become another 3D model like a rabbit for example. May I know how should I do it? and when I searched around the forum , i found that i will have to set the worldcentermode to "specific target" but then after that, what should I do?
Thank you very much .