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[FrameMarker] cannot draw 3D models

March 28, 2013 - 3:36pm #1

I am developing an app on Android.

I tried the FrameMarker sample app.

I did the following things:

 

Press Home Button >> app exits >> restart the app >> no 3D models

Press Back Button >> app exits >> restart the app >> everything is fine.

 

I know that

when press Home Button, onPause() >>onStop() is called. when restart the app, onRestart() >> onStart >> onResume is called

when press Back Button, onPause() >>onStop() >> onDestory is called .when restart the app, onCreate() >> onStart >> onResume is called

 

How could I make the app works after restart if I press Home Button?

 

Thanks!

 

[FrameMarker] cannot draw 3D models

March 30, 2013 - 2:32am #5

Yes, it could be a bug in the OpenGL driver which is not clearing some state properly on that device.

[FrameMarker] cannot draw 3D models

March 29, 2013 - 7:21pm #4

Hi,

I think there is something wrong with my phone...

I trid the sample with samsung exhibit 2, everything is ok.

 

 

 

[FrameMarker] cannot draw 3D models

March 29, 2013 - 6:43pm #3

Hi,

 

I am using Motorola milestone2 ME722 with android 2.3.4

[FrameMarker] cannot draw 3D models

March 29, 2013 - 12:51am #2

Hi, normally that should work without problems;

what device do you see this on ? (can you provide exact model and Android version)

 

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