I'm am creating an app for Android in Unity, in which the camera displays AR objects when scanning image targets. This works so far with the Vuforia SDK.
I am trying to get the camera to stop in place (or freeze frame) once it collides with an AR object, but at the same time allow the tablet movement to interact with the AR Objects.
For example, if I zoom in on an image, I wish for that image to be fixed in the background once I collide with an AR Object, while still being able to interact with AR objects in the foreground.
If anyone could help with a solution (C#) that would be great!