I using Vuforia5.0.5 in Unity3d 5.0 for developing AR app in my Samsung Galaxy S6.
While taking build, I have set the following in the unity player settings.
Rendering path: Deffered (Forward was not good for my app as i get white screen while zooming our move out of ImageTarget.)
Graphics level: Force Open GL ES 2.0
Device Filter: AR Mv 7 and Texture Compression: ETC (GLES 3.0).
Still, I am facing a serious heating problem while working with the AR app. after I close the app, the mobile gets normal immediatly.
Could you please suggest anything to solve this issue. I even tried to clear the cashe, killed processes and restarted too.
I just use a light-weight 3d model with touch control script.