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Help with playing video on my imagetarget please!

October 1, 2012 - 2:47am #1

Hi,

 

im a newbie to this, can someone enlighten me on how i can insert a video into my imagetarget sample to play?

 

Thanks! :D

Help with playing video on my imagetarget please!

November 6, 2012 - 6:52am #7

ICS is required because of the GL_TEXTURE_EXTERNAL_OES extension used to get textures from video;

An alternative approach would be to grab the video frames using some 3rd party frame grabbing library, and then copy the grabbed frame buffer into an OpenGL texture; 

One popular library to do that is "FFmpeg"; this works with Android (native) and in theory it should allow you to achieve that;

however please check the license of FFmpeg, as I believe it might be GPL kind of license or similar (so, open source, but maybe not easily usable in commercial projects, so please check).

 

Help with playing video on my imagetarget please!

November 6, 2012 - 2:27am #6

is there any possibilities i can play the video on texture / image target using android OS below ICS API 14? i mean not in full screen mode. if theres not, is there any other 3rd party support this?

Help with playing video on my imagetarget please!

October 9, 2012 - 12:02am #5

what kind of animations ?

maybe if you clarify that a bit more, I might be able to help...

Help with playing video on my imagetarget please!

October 8, 2012 - 10:24pm #4

Thanks for the help! but now i have some problem with doing animations, is there any reference that i can use?

Help with playing video on my imagetarget please!

October 8, 2012 - 9:12am #3

Hi, you may want to take a look at this thread, where you can find a video playback sample:

https://ar.qualcomm.at/content/video-playback-sample-app-posted

 

Help with playing video on my imagetarget please!

October 1, 2012 - 2:49am #2

sry, im using the android SDK with eclipse, and not the unity one. Thanks!

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