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how to setinvisible a panel when Image Target changed

May 15, 2018 - 11:16pm #1

Hello, need Help please !!

I have a scene in unity which contains tow ImageTaget, one canvas with tow panels as children(panel 1 , panel2)

I want the state of visibility of each panel to change once the imageTarget changes 

for example (when the first ImageTarget is detected the panel1 should be visible / panel 2 invisible)

thanks

 

 

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