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Initialization fails on second init

Hello,

I got a problem with runing vuforia in my android app via Unity. When I first first start my Unity project on my phone everything works fine, as soon as I close the app and reopen it Vuforia fails to initialize. I think it has to do with how the unity app is closed, is there a spesific 'save' way to close vuforia in unity?

If I clear the data of the app and start it again, everything works fine again until I close it and reopen it... Maybe someone has an answer where the problem might accure. 

Error code is not giving much of an hint:

E/Vuforia (12233): Vuforia initialization failed E/Unity   (12233): Vuforia initialization failed E/Unity   (12233): (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) E/Unity   (12233): E/Unity   (12233): Vuforia Engine initialization failed: INIT_ERROR E/Unity   (12233): E/Unity   (12233): INIT ERROR E/Unity   (12233): E/Unity   (12233): Failed to initialize Vuforia Engine. E/Unity   (12233): (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) E/Unity   (12233): I/Unity   (12233): Trackable 01_03_01 NO_POSE -- UNKNOWN

Thanks for your help

Hi,

Could you provide the entire logcat when you start the application again? $ adb logcat AR:D Unity:D *:S

In addition could you please confirm the Vuforia SDK/Unity and the device?

Thank you.

Vuforia Engine Support