In VideoPlack sample we are loading textures in onCreate method with following method before updateApplicationStatus(APPSTATUS_INIT_APP);
private void loadTextures()
{
mTextures.add(Texture.loadTextureFromApk("VuforiaSizzleReel_1.png",
getAssets()));
mTextures.add(Texture.loadTextureFromApk("VuforiaSizzleReel_2.png",
getAssets()));
mTextures.add(Texture.loadTextureFromApk("play.png",
getAssets()));
mTextures.add(Texture.loadTextureFromApk("busy.png",
getAssets()));
mTextures.add(Texture.loadTextureFromApk("error.png",
getAssets()));
}
What if I want to load textures after downloading them from internet? What should I do? If I simply add texture to mTextures array then it is not loaded since we have to load textures in cpp file as well.
lazy loading of textures
I found answer in this thread
https://ar.qualcomm.at/content/load-textures-apk-runtime
java.lang.UnsatifiedLinkError:onResume
how can i slove thiss error
lazy loading of textures
Hi Malleswari,
what error are you referring to ?
Unstatisfied error
Hi thank you for replaying
I get the error in video playback agumented reality app
lazy loading of textures
Hi, I would recommend to read this FAQ, as your problem can probably be one of those explained here:
augmentedreality
Hi
i compile the my project and get the below statments in console of eclipse IDE
13:10:20 **** Incremental Build of configuration Default for project Ecognosys ****
lazy loading of textures
Hi, two things to pay attention to are"
in CloudReco.java (or VideoPlayback.java or anyway in your main activity file), you should see these lines:
augmented reality
Hi
i set all
augmented reality
Hi
i set all
agumentedreality
hi
i get the libQCAR.so file,thank you
now i get the error like
InitQCRTask::onPostExcute:FailedInitializeQCAR.Exiting
please give me the solution as early as possible
thanks
Malleswari.D
lazy loading of textures
Hi, that error (Failed to initialize) typically occurs if QCAR has already been initialized and you try to init again.
Make sure your code does not perform initialization twice...
lazy loading of textures
how can i get that QCAR be loaded or not
when run in device its shows failed load tracker data
lazy loading of textures
Sounds like you are trying to load some Dataset from an XML / DAT database, but perhaps those files are not present.