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libGDX vs simple OpenGL for Vuforia

December 24, 2019 - 7:36am #1

Hello. I want to create AR application. I try to use libGDX, but Vuforia don't works with it. Do I need to use libGDX or select normal OpenGL?

libGDX vs simple OpenGL for Vuforia

January 7, 2020 - 5:11am #2

Hi,

As supported Graphics API for Android we have OpenGL ES 2.0 / 3.X and Vulkan (supported in Unity only), more info in the below link:

https://library.vuforia.com/articles/Solution/Vuforia-Supported-Versions. 

Thank you.

Vuforia Engine Support

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