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Load 3d Objects from WEB server or SD Card

October 19, 2012 - 5:57am #5

Hello, is it possible to load 3D objects from WEB server or SD card in Unity using C# script?


Thanks!

Load 3d Objects from WEB server or SD Card

October 19, 2012 - 9:32am #4

Hi, technically it is certainly possible to do that; but I can see two cases:

1) you just want to load a "predefined" set of models, in this case you could use AssetBundles (you can check Unity documentation and tutorials on how to use AssetBundles, as this is not too much Vuforia specific);

2) if instead you wish to dynamically load "any arbitrary model" from anywhere over the web, this is also possible, but more complicated;

so, as these are very Unity-specific advanced topics, I would recommend you to check this topic in the Unity forum; here is for example one thread where this interesting topic is addresses:

http://answers.unity3d.com/questions/7653/dynamic-asset-loading.html

If then you still have more specific questions, you can always address the Vuforia forum, but please post under the Unity section if possible.

 

 

Load 3d Objects from WEB server or SD Card

January 14, 2014 - 1:59am #3

Hello Al,

Is there any link or tutorial on loading a model from external url/path (using Unity)? My aim is to load the model file depending upon the cloud response.

 

Thanks,

BP

Load 3d Objects from WEB server or SD Card

January 14, 2014 - 2:03am #2

Hi, yes, we have a small tutorial that explains how to load a 3D model from remote URLs using Unity AssetBundles:

https://developer.vuforia.com/forum/faq/unity-how-can-i-augment-my-image-target-model

Also, for more accurate and up-to-date information about Unity Asset Bundles, please also check the Unity website:

http://docs.unity3d.com/Documentation/Manual/AssetBundlesIntro.html

 

 

Load 3d Objects from WEB server or SD Card

February 9, 2020 - 9:24pm #1

Hello,

Kindly share how you done this?

Thanks

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