I've been trying to make my game run with a specific frame, when I try to run on unity, it works exactly like I wanted, but when I put in my Android phone, the frame goes to 25 fps or more... How could I solve it? -> I tried to use Application.targetFrameRate -> change AndroidUnityPlayer.cs I'm using this code
public float updateInterval = 0.5F;
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Low frame rate in android app (less than 20fps)
I'm making a study, and I need to change the frames... anyone can help me?