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Model offset from tracking marker

Wasn't sure where to put this as I don't think it's specifically Android related but I am currently testing on Android.

I'm using the Unity plugin and I have everything setup and running with one small issue. Although I have lined up my model to sit right on top of the target that is being tracked when I view it in play mode or build and deploy it the model is off to the right of the marker by quite some distance. What would cause that to happen?

The frame marker I'm using is set to be at the origin to begin with.

Ok the answer was to delete the test databases I'd put in the streaming assets folder. Not sure why, I guess if you are using frame markers you don't need your own database?

 

Ok I tried coming at this from a different angle and loaded up one of the test scenes that worked and then added my model to it. That all works lovely, so there is something different between starting a scene from scratch using a prefab and working with an existing working template.....