By aero_dyn
on Wed, 06/20/2012 - 17:12
Hello,
The graphics i am rendering as AR graphics requires some lines to be drawn. I need to start by drawing lines arrays, but with many weeks of attempts i am beginning to conclude that OpenGL ES is extremely unstable with line arrays and it is impossible to get any thing meaningful with ES. This things I draw with a breeze using C++ with visual studio IDE. So can OpenGL (not ES) with native code run on eclipse with vuforia? In other words can I use glBegin .....glEnd??
If not can I have a hint how to reliably draw line arrays using glDrawArrays( GL10.GL_LINES, ..... ).
thanks
Re: Native code with OpenGL?