I am trying to run an animation over the AR camera view, something like a animation where a balllon floats over the actula view, it will be based on detection of marker, but need not be positioned exactly over the marker.
I have seen the videoplay demo and tried modifying it, but I can see 3 major roadblocks, 1. a video inside camera view is supported only in android version 4.0 and above, whereas I would like to support from 2.3; 2. It plays videos and not animations, videos are like rectangular boxes, where as my requirement is to add a specific object like ballon, and rest of the area should be as per camera view; 3. the animation need not play exactly over the marker
I am open to work with native android or unity, though with unity I saw another limitation it will support mobile devices powered by an ARMv7 only, which might again be a roadblock.
I am guessing a good approach might be to do animation in unity (or some other tool like maya) and integarte to eclipse based android app.
Please advice how can I achive this simple animation effect?
Playing animated images
This depends on your programming background, whether you are comfortable with OpenGL. If not, my advice is to use Unity for this as it will be much easier for you to achieve what you're looking for. For native android, you'll need to implement your own animation engine, or integrate one.