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problem exporting to android

Hello I have the same problem :

error :

Assets/Qualcomm Augmented Reality/Scripts/Internal/BGRenderingBehaviour.cs(40,31): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

Assets/Qualcomm Augmented Reality/Scripts/Internal/BGRenderingBehaviour.cs(41,31): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.' Assets/Qualcomm Augmented Reality/Scripts/KeepAliveBehaviour.cs(262,51): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.' Assets/Qualcomm Augmented Reality/Scripts/KeepAliveBehaviour.cs(276,47): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.' Assets/Qualcomm Augmented Reality/Scripts/SetBGCameraLayerBehaviour.cs(52,42): warning CS0618: `UnityEngine.Transform.GetChildCount()' is obsolete: `use Transform.childCount instead.' Unable to find unity activity in manifest. You need to make sure orientation attribut is set to portrait manually.UnityEditor.HostView:OnGUI() Assets/Qualcomm Augmented Reality/Scripts/Internal/BGRenderingBehaviour.cs(40,31): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.' Assets/Qualcomm Augmented Reality/Scripts/Internal/BGRenderingBehaviour.cs(41,31): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.' Assets/Qualcomm Augmented Reality/Scripts/KeepAliveBehaviour.cs(262,51): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.' Assets/Qualcomm Augmented Reality/Scripts/KeepAliveBehaviour.cs(276,47): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.'  Assets/Qualcomm Augmented Reality/Scripts/SetBGCameraLayerBehaviour.cs(52,42): warning CS0618: `UnityEngine.Transform.GetChildCount()' is obsolete: `use Transform.childCount instead.'  please help me......

 

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