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problem exporting to android

October 4, 2013 - 2:34pm #1

Hello I have the same problem :

error :

Assets/Qualcomm Augmented Reality/Scripts/Internal/BGRenderingBehaviour.cs(40,31): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

Assets/Qualcomm Augmented Reality/Scripts/Internal/BGRenderingBehaviour.cs(41,31): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.'
 
Assets/Qualcomm Augmented Reality/Scripts/KeepAliveBehaviour.cs(262,51): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.'
 
Assets/Qualcomm Augmented Reality/Scripts/KeepAliveBehaviour.cs(276,47): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.'
 
Assets/Qualcomm Augmented Reality/Scripts/SetBGCameraLayerBehaviour.cs(52,42): warning CS0618: `UnityEngine.Transform.GetChildCount()' is obsolete: `use Transform.childCount instead.'
 
Unable to find unity activity in manifest. You need to make sure orientation attribut is set to portrait manually.
UnityEditor.HostView:OnGUI()
 
Assets/Qualcomm Augmented Reality/Scripts/Internal/BGRenderingBehaviour.cs(40,31): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
 
Assets/Qualcomm Augmented Reality/Scripts/Internal/BGRenderingBehaviour.cs(41,31): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.'
 
Assets/Qualcomm Augmented Reality/Scripts/KeepAliveBehaviour.cs(262,51): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.'
 
Assets/Qualcomm Augmented Reality/Scripts/KeepAliveBehaviour.cs(276,47): warning CS0618: `UnityEngine.GameObject.SetActiveRecursively(bool)' is obsolete: `gameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.'
 
 
Assets/Qualcomm Augmented Reality/Scripts/SetBGCameraLayerBehaviour.cs(52,42): warning CS0618: `UnityEngine.Transform.GetChildCount()' is obsolete: `use Transform.childCount instead.'
 
 
please help me......

 

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