Hello, I have a really strange problem with textures. I using image markers to attach my 3d scene, and sometimes, the last object that I render have mixed their texture with the image of the video background!!!. I don't understand this behavior. The problem is fixed when I turn off - turn on the screen (is executed the onPause() method). Can someone explain this behavior???
Thanks in advanced:
elFerZur
Hi,
it looks like there is some issue with the OpenGL texture binding (as the QCAR background also is a texture);
could you post the relevant code snippet of your _renderFrame() method ?