By Ange3d
on Tue, 11/10/2015 - 10:41
Hi,
I use vuforia in a custom rendering engine, openGl based, in Android.
My goal is to start/stop the Vuforia's engine at runtime, without stoping the 3D engien render.
But, when pausing / starting the AR, the 3D engine state change, somewhere deeper in Android lifecycle and the engine stop rendering.
I know I won't have the details of the action made during Vuforia's pause/resume, but How can I just pause Vuforia without any effect on the lifecycle of the fragment/activity ?
Thanks a lot :)
Regards,
Vincent.