Hi,
I am generating my 3D models using Blender and export an obj file which I convert to a header file. I also generate the texture file within blender but it never seem to match the model when its rendered on my tablet. Is there a way to verify that the texture and and model will match before I compile?
Here are some attachments of the textures on blender and what I see on my tablet.
Thanks in Advance
-David
Here is a great tutorial on uv mapping that I used:
http://www.youtube.com/watch?v=obB9T3jXlak