By mirkoj
on Wed, 11/11/2015 - 15:55
Hello,
I have weird problem and really need urgent solution.
Got an AR app and when I build apk and test on phone and tablet all works fine, target image is detected and all shown properly.
But after I split into APK and OBB and publish everything on store, tracking is not working any more.
It simply don't start showing AR.
Any ideas what cuoo dbe the issue plasE?
need this solevd urgently!
Tracking works on local apk, but don;t work after publishing on
can anyone please help me with this?
my wholeprojct and couple newones are on hold due to this issue.
again, when i build single apk and test everythng works fine, traking picksup right away.
I'm having exactly the same
I'm having exactly the same problem. Did you ever find a solution?
Or can anyone else help?
- no errors reported (I've added the DefaultInitializationErrorHandler script)
- camera works fine, just no target recognised.
Im kinda struggling with this
Im kinda struggling with this as well, as far as I have understood it, you have to somehow script and say where the resource (streamingAssets) should be so vuforia can find them. not really sure how though haha
We are having the same
We are having the same problem. Everything works fine when building an apk localy (without splitting). As soon as we upload the app in the store (and use split application binary), our AR Scene starts, but doesn't detect the markers.