By kodoku
on Mon, 04/22/2013 - 16:55
Hi,
I have problems with the tutorial. I understood the need to generate a. N for ImageTarget application. When I run ndk-build in the samples folder I get:
C:\Development\Android\vuforia-sdk-android-2-0-31\samples>cd ImageTargets-2-0-7 C:\Development\Android\vuforia-sdk-android-2-0-31\samples\ImageTargets-2-0-7>ndk-buildmake: C:\Development\Android\android-ndk-r8e\build/core/build-local.mk: No suchfile or directorymake: *** No rule to make target `C:\Development\Android\android-ndk-r8e\build/core/build-local.mk'. Stop. C:\Development\Android\vuforia-sdk-android-2-0-31\samples\ImageTargets-2-0-7> I dont understand. Thx.
Tutorial: Step 3
Hi,
have you verified that the NDK is correctly setup by running this :
Tutorial: Step 3
Hi, Alessandro
I've finish the tutorial and i've try the samples(like imagetargets,dominoes,ext)
Now i want to change object in ImageTargets with my own object, but i dont know how to start to change that object
Where i must change the code, i dont know how to say
Tutorial: Step 3
Hi, we have a tutorial for that:
https://developer.vuforia.com/resources/dev-guide/replacing-teapot
Tutorial: Step 3
Hi,
Thanks for replay
I've seen that tutorial and i've try but i still confuse
Could you explain to me gradually sir
I'm so sorry to trouble you
Thanks
Tutorial: Step 3
Hi, all steps are explained in detail;
perhaps some of them are a bit more complicated to understand if, for example, you don't have too much familiarity with OpenGL programming (or other aspects);
Tutorial: Step 3
Hi,
I've follow this post : https://developer.vuforia.com/forum/ios/different-3d-model-not-shown to try change the object in Imagetargets
But when i run, it still teapot in marker
Just edit in ImageTargets.cpp
Thanks for replay
Tutorial: Step 3
Have you rebuilt with ndk-build after changing the code ?
Tutorial: Step 3
I do, and i got this :
Tutorial: Step 3
Hi, have you included <banana.h> in ImageTargets.cpp ?
Tutorial: Step 3
Hi,
I do sir
Tutorial: Step 3
Ok, so, you need to replace bananaVertices with bananaVerts (note: those arrays are defined in banana.h);
this is the correct code (so you can double-check):
Tutorial: Step 3
Hi,
It's work sir, but the size of banana so tiny
I've try to change the kObjectScale :
Tutorial: Step 3
Hi, in my tests, a good scale for the banana is around 100.0f;
also, don't forget to always rebuild with ndk-build and then refresh the project in Eclipse each time you make a change.
Tutorial: Step 3
Hi,
Oh finally ... Thank you very much sir
Thank you
Tutorial: Step 3
you're welcome
Tutorial: Step 3
Why I have set the QACR enviroment variable, but it still told me
Tutorial: Step 3
Hi jinzw,
you posted the same question here:
https://developer.vuforia.com/forum/qcar-api/sample-project
Tutorial: Step 3
Hi,
I've so many question about vuforia sir, hope you not bored with my question and thanks for your help
Tutorial: Step 3
You can use the animated object in any of the sample; this depends what feature of Vuforia you want to use (ImageTargets, FrameMarkers, ...)
Tutorial: Step 3
Can i combine that ?
I mean like combine Virtual Button and Cloud Recognition, or the other
Thank you
Tutorial: Step 3
Sure, you can combine functionalities from different samples.
For instance, the following tutorial explains how to enable CloudReco features into ImageTargets sample: