hello,
we have a vuforia app for iOS & android. Works pretty well on our devices. Cause of size we have a script for dataset loading from obb. Works good as well. But got a black camera on some android devices. It looks like android 4.1.2 god a problem to find the vuforia qcarwrapper.dll.
Vuforia 5.0.5
Unity 5.1.2
Devices that does not work:
Samsung Nexus S (4.1.2)
Samsung Galaxy Tab 3 (4.1.2)
Samsung S3 Mini (4.1.2)
Samsung Galaxy Tab 2 (4.1.2)
Devices that work:
Nexus 5 (5.1.1)
Nexus 9 (5.x)
Samsung Galaxy 3 (4.3)
Every iOS device we got
see logical from missing qcarwrapper.dll:
01-01 03:54:11.265 4563-4578/de.package.name D/dalvikvm﹕ Trying to load lib /data/data/de.package.name/lib/libQCARWrapper.so 0x41cbe1f0 01-01 03:54:11.281 4563-4578/de.package.name D/Unity﹕ Unable to load library '/data/data/de.package.name/lib/libQCARWrapper.so', native render plugin support disabled: java.lang.UnsatisfiedLinkError: Cannot load library: link_image[1891]: 106 could not load needed library 'libVuforia.so' for 'libQCARWrapper.so' (load_library[1093]: Library 'libVuforia.so' not found) 01-01 03:54:11.281 4563-4578/de.package.name D/dalvikvm﹕ Trying to load lib /data/data/de.package.name/lib/libQCARWrapper.so 0x41cbe1f0 01-01 03:54:11.281 4563-4578/de.package.name E/Unity﹕ Unable to find QCARWrapper 01-01 03:54:11.351 4563-4578/de.package.name I/Unity﹕ DllNotFoundException: QCARWrapper
wondering about the "/data/data/„ in path.
Hope someone can help. Thank you!
If you turn off Split App Binary in the Unity Android Player settings, do the 4.1.2 devices work okay?