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Unity Text Recognition

December 16, 2015 - 8:11pm #1

Hallo, i'm going to build an android app using unity + vuforia text recognition. I wish i can  show different object in each different words tracked.

I had try to use one TextRecognition prefabs and three Word prefabs. Define my non-english word (one word prefab defines one non-english word), and attach 3D object.

I set the 3D object as word prefab's child. (I have attached my Unity hierarchy screenshot.)

And the result is my app cann't detect any registered words. Is there anything wrong from my steps?

I'm beginner in unity + vuforia text recognition.




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