I imported the user defined target sample into my empty unity project. I am using Unity 4.5.
When I start the app in unity it works well, but if I try to push the app to a phone or tablet it crashes.
On my Galexy Nexus the logcat shows me the following message:
I tried to start it in airplane mode and with internet connection. I rebooted the devices and installed the app several times. It still crashes after the splash screen.
Here are the settings I use: