By Kl4ngs1nn
on Thu, 06/18/2015 - 12:14
Hey,
I imported the user defined target sample into my empty unity project. I am using Unity 4.5.
When I start the app in unity it works well, but if I try to push the app to a phone or tablet it crashes.
On my Galexy Nexus the logcat shows me the following message:
E/IMGSRV ( 3463): :0: Index offset 1698172960 is larger than index buffer size
My Lenovo Tablett A5500-h crashes without any message.
I tried to start it in airplane mode and with internet connection. I rebooted the devices and installed the app several times. It still crashes after the splash screen.
Here are the settings I use:
http://hinauf.rm-community.de/inspector.jpg
http://hinauf.rm-community.de/build_settings.jpg
UserDefinedTarget Sample crashes after splash screen
I use Vuforia 4.2 and Android 4.3.
I tested it only on this two devices.
UserDefinedTarget Sample crashes after splash screen
I think I'm having the same issue. When I push the app to my Galaxy s3 the app crashes just as I get past the splash screen. I got the same issue with my own simple tests with a cube, so I wanted to try the defined target sample.
I am using Unity 5.1.1f1 and Vuforia 4.2.3