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Using my own 3D models in sampleApps

Hi, everyone.

Unfortunatley, I'm new at AR programming, and my problem can be simple and qiote stupid, sorry.

I try to write my own AR app with Vuforia SDK, based on FrameMarkers sample app. The problem is, that i dont know how to change sample 3d models to my own. In FrameMarkers app when camera detect marker with id "0" we just see a 3D "Q" letter. As I can see application uses two things: a texture file in assets/FrameMarkers, and a QObject.java. As I understand right, I need to change this files to my own textures and Java class to my 3D model.

How can I do that, if, for example I have *.max file? Or what is a common way to generate classes like QObject.java and textures.png files? From what formats?

Please help, because I cant find existing solution on forum.

Thank you much for the reply. I understand that i have to use custom 3d renderer, but can you give me a hint, where I can read about it? If I have .OBJ, .FBX, .3DS, COLLADA files how can I exactly use them? May be some tutorials exists. Thanks.