Hi, everyone.
Unfortunatley, I'm new at AR programming, and my problem can be simple and qiote stupid, sorry.
I try to write my own AR app with Vuforia SDK, based on FrameMarkers sample app. The problem is, that i dont know how to change sample 3d models to my own. In FrameMarkers app when camera detect marker with id "0" we just see a 3D "Q" letter. As I can see application uses two things: a texture file in assets/FrameMarkers, and a QObject.java. As I understand right, I need to change this files to my own textures and Java class to my 3D model.
How can I do that, if, for example I have *.max file? Or what is a common way to generate classes like QObject.java and textures.png files? From what formats?
Please help, because I cant find existing solution on forum.
Using my own 3D models in sampleApps
How can I do that, if, for example I have *.max file?
Using my own 3D models in sampleApps
Using my own 3D models in sampleApps
Yes, the tutorial that I was mentioning:
Using my own 3D models in sampleApps
Thanks, I will try it!
Using my own 3D models in sampleApps
You're welcome