Hi. I created an application using the Video Playback sample app on unity3d. I added a tv model 3d object , and put the video inside the screen of the tv. I tested on android and ios devices. And work fine, except that the images of the video not scaled properly, and I only see a portion of the original video. I found a post talking about a similar problem but using the image target native sample instead of the video sample for unity 3d. I modified the Video Playback Behavior using this thread, https://developer.vuforia.com/forum/unity-3-extension-technical-discussion/modifying-scale-video-plane-video-playback-sample-app changing the video image size to fit the 3d model screen. . Also I readed in some post that this problem is about using open gl in some devices. My question is there some kind of code or script that could correct this problem. Thank in advice!
Javier
Video Play with correct size
Can you post a screen shot of what you're seeing? Are you scaling the video dynamically or sizing it by hand in the Editor?
Video Play with correct size
hi,
how can i fix the size of video in player frame.
thank you,
you found the solution of it
you found the solution of it ?