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Video play on target recognition

March 15, 2021 - 4:28am #1

Hi,

I am working on an app where I need to set video over recognized target.

Are there any guide how to set video as texture? Because most of the links on forum leads to "page not found"... Also, you have removed all previous samples on site so I do not have access to older examples...

Latest native sample (v9.7.4 Android) is working with 3d models and 2d textures, but when I tried to set video as texture (in order to play the video on target recognition), it fails in decodeStream in loadTextureFromApk method....

Also, on native side (GLESRenderer.cpp), can the renderVideoBackground method be used for showing the video over the recognized target?

 

Thank you.

Br

Video play on target recognition

March 18, 2021 - 8:05am #2

Hi,

Unfortunately we deprecated the native samples in which demo the video use-case.

As an alternative, please check our Core Samples apps avaiable on the Unity Asset Store.

Thank you for your understanding.

Vuforia Engine Support

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