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Vuforia camera position, model position, frustum specifications

Hi, 

I am having trouble understanding what kind of values I can get from vuforia. 

Let's start with these two statements.

Matrix44F modelViewMatrix_Vuforia = Tool.convertPose2GLMatrix(result.getPose());float[] modelViewMatrix = modelViewMatrix_Vuforia.getData(); According to this link, https://www.opengl.org/archives/resources/faq/technical/transformations.htm  The translation components occupy the 13th, 14th, and 15th elements of the 16-element matrix, What of the other elements? What do they represent?  And the same for this statement. Matrix.multiplyMM(modelViewProjection, 0, vuforiaAppSession                .getProjectionMatrix().getData(), 0, modelViewMatrix, 0); Thanks for the help.